ABSTRACT

The last five years have seen a major paradigm shift in the role of human factors in product design. Previously this was seen as pertaining almost exclusively to product usability, but new recognition is being given to "pleasure-based" human factors. This emphasizes the holistic nature of the experience of person-product interaction. While traditio

chapter |2 pages

INTRODUCTION

chapter |2 pages

THE CHALLENGE OF A NEW SCIENCE

chapter |1 pages

REFERENCES

part |1 pages

Section 1 Beyond Usability

chapter 2|30 pages

The Personalities of Products

chapter 3|11 pages

Beyond Usability,Computer Playfulness

chapter 4|9 pages

The Basis of ProductEmotions

chapter 5|7 pages

Product Appearance andConsumer Pleasure

chapter 6|20 pages

Product Design forConsumer Taste

chapter 11|4 pages

Difficulties and Pleasure?

part |1 pages

Section 2 Design Techniques

chapter 6|11 pages

TEEN Design Based on Kansei

chapter 24|6 pages

Prolonging the Pleasure

chapter 25|12 pages

Comfort and Pleasure

chapter 27|8 pages

Usability Perception